Monday, 6 June 2016

Games Design Yr2 Group A: James Tedder Work

Unit 6 - Critical Approaches to Creative Media Products
Assignment 1  - http://joshgamesdesignblog.blogspot.co.uk/2015/10/how-media-producers-define-audiences.html

P2/M2/D2 - Understand how media producers create products for specific audiences
Assignment 2 - http://joshgamesdesignblog.blogspot.co.uk/2015/11/p2-construction-analysis-creating.html

Assignment 3 - 
P3/M3/D3 Understand how media audiences respond to media products
P4/M4/D4 - Be able to develope responses to media products - http://joshgamesdesignblog.blogspot.co.uk/2015/12/p4-analysis-of-computer-game.html

Unit 71: Object-Oriented Design for Computer Games
Assignment 1
P1/M1/D1 - Understand the purpose of object-oriented design for games http://joshgamesdesignblog.blogspot.co.uk/2016/03/unit-71-object-oriented-design-for.html

Assignment 2(Final Assignment):
P2/P3/P4 & Unit 5:P3/P/4 -  http://joshgamesdesignblog.blogspot.co.uk/2016/05/games-design-unit-57071-creating-game.html

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