Wednesday, 3 February 2016

Game Engines


Game Engines

Game Engines are pieces of software which are used to create many different types of videogames using things like physics, 3d rendering, ragdoll physics, godrays, lightshafts, shadows, textures, NPCs, anti-aliasing and many other things that you would find in a game. Some examples of game engines are the Dunia engine, CryEngine, Unity, Unreal, Source, iDTech.


Unreal 4


Unreal 4 is relatively new although a good few games have been made with it already such as Caffeine, Daylight and Hatred. More notable games that have been developed in Unreal 2 and 3 are Bioshock, Unreal Tournament 3, Rainbow Six Vegas, The Vanishing of Ethan Carter, Silent Hill Downpour, Mirror's Edge and Borderlands.


Unity 5

Unity 5 is the latest Unity engine and has many games for it such as Fallout Shelter, HuniePop and even Rollercoaster Tycoon World. Other big titles created in previous versions of Unity are Slender, 7 Days to Die, Shadowrun, Surgeon Simulator and Jazzpunk. 


CryEngine 3

The CryEngine 3 is not as popular as many other engines however there have been a few games made in it such as Crysis 2+3, Sniper Ghost Warrior 2, Snow, Warface and ArcheAge. However CryEngine 3 wasn't where it started, CryEngine 1 and 2 came before it and also had a few games on them such as Crysis, Drug Wars, Aion and FarCry.


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